Online Craps Strategy

July 10th, 2009

In this article we present the most basic bets that a player can make in a game of On-line Craps, and their payoffs as well. Read carefully about these different betting options before you start to play Craps and attentively follow your Craps strategy payback.

Pass Line Bets – These wagers win on a Come Out Roll of seven or eleven and lose on a Come Out Roll of two, three, or twelve. In case when a number other than these happens, it becomes the Point. Pass Line Bets win if the Shooter’s next roll shows the point under seven, and lose in case when a seven appears before the point. Payoff is one to one.

Don’t Pass Line Bets – Is the contrast of a Pass Line Bet. Don’t Pass Line Bets vice versa win in situation when the Come Out Roll is equal two or tree, and lose when the Come Out Roll is seven or eleven. In case when the Come Out Roll is twelve, the wager is called like a "Push" and the Craps gambler gets his money back.

In case when a number other than two, three, seven, eleven or twelve appears, then it becomes the Point. Don’t Pass Line Bets win in situation when the Shooter rolls a seven before rolling the Point, and lose when the contrary happens. You should remember that it is possible to remove or alter Don’t Pass Line Bets while the Shooter is rolling for the second time. Payoff is one to one as well.

Come Bets - This bet is nearly the same as the first bet that we have presented in this article. Consider them as Pass Line Bets befalling once again in this very round of Craps. Gamblers put their Come Bets after the Point has been fixed by a Come Out Roll. As with Pass Line Bets, Come Bets win ii case when the On-line Craps Shooter’s next roll is seven or eleven, and they lose if his next roll is two, three or twelve.

In case when the Shooter’s roll is equal four, five, six, eight, nine or ten, that number becomes the Come Point. Come Bets win in situation when the Shooter rolls the Come Point before a seven, and lose when the contrary happens. It is not allowed to remove or abate Come Bets. Payoff is also one to one.

Don’t Come Bets – This bet is nearly the same as Don’t Pass Line Bets. And what is more gamblers put these Craps wagers after the primary Come Out Roll. Once the Point has been fixed, Don’t Come bets win in case when the Shooter’s next roll is two or three, lose when the roll is seven or eleven, and Push if the roll shows twelve.

In situation when the roll shows four, five, six, eight, nine or ten, that number gets the status of the Come Point. Don’t Come bets win when the Shooter’s next roll shows a seven before the Come Point, and lose in situation when the contrary occurs. Don’t Come bets as Don’t Pass Line bets may be abated or withdrawn. Payoff is also one to one.

MIT Blackjack Team. Part 3: The Classic Method

June 22nd, 2009

MIT Blackjack Team. Part 1: Beating the dealer

MIT Blackjack Team. Part 2: The M

The spotter sat at a blackjack table, wager in all plays the minimum wagers, and did the main request of the card counting program.

The gorilla’s task was to sit at the same table and wager, winning/losing without the advantage of the program and only distract the attantion.

The black spotter had to observe as a pack of cards became “hot” that means that the cards in the pack would be in the players’ favour and not in the dealer’s.

The BP caught secret signals and signs then would endorse to the other players and beat the casino.

This system worked well for a long time, untill the team members became careless and violate their own rules. Meanwhile, the casinos recognized the system’s effects, and start to search for them.

The casino security consultants saw them together.

Were the teams well-disciplined, and under rigid control, it would have been some years later untill they were found and banned from all the casinos.

Today sophisticated swindle is the game, which use technology in order to beat the house. The casinos know about this tactic, and in response to this they have created their own sophisticated defense systems.

With the help of the MIT blackjack team card counters we know that it is possible to win at blackjack, and on the square.

MIT Blackjack Team. Part 2: The M

June 16th, 2009

MIT Blackjack Team. Part 1: Beating the dealer

In the 1990s an assistant professor and several students organized at MIT something like after-school club founded around the mathematics of blackjack.

The MIT blackajack team created a system around mathematics and statistics, and later the club was turned into a business which was full with investors.

Feigned casinos were set up in different places, and all aspects were scaned, and thought-out, as in a extensive mathematical study.

Psychological studies were created, both of the gamblers and of the home-worker employees, and all variables were taken into consideration.

This science was directed against the game and it’s adherents.

The MIT group were progressive in intellectual ability, and they continued to oppose the casinos in a well-considered campaign.

They realized their plans with the help of a team which consisted of four players:

1) A spotter. His duties consisted in sitting at the table and playing (often a mininum wager). But in fact a spotter was counting cards on their system.

2) The rear-spotter. This gambler was an accidental spectator whose dute was to do play. More over, he studied the cards not worse than the casino security and game overseers.

3) The gorilla. The duty of this gambler came to playing big. He mustn’t do something with the science, but his second task was to divert the attention.

4) The BP (big player). This gambler was a skilled spotter. But the difference between him and the first player is that he should have played the high stakes.

The team members pretended to be not acquanted with each other, but all of them were equiped with superior mathematical erudition, elaborately practised in their position and highly funded.

The posts were selected also for ethnic reasons. For example, the big player could be just an Arab, or Oriental who would look like a rich person who is not very skilled in the game. A white guy couldn’t be a BP.

stooges_300x225 The Three Stooges
Compulsory 25 Lines play per game
Maximum win per paid spin, other than Progressive Jackpot, is 50,000 times bet per line.